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WPF/E doesn't have built-in 3D functionality. However, approximate 3D functionality can be obtained using some simple tricks. You may see the demonstration on http://www.windowsvista.si/main.htm?show3d=1&content=home (of course WPF/E should be already installed) This site, which you all have probably seen, has an url tweak to show some 3D content. It is just a demo, but almost any simple 3D object can be displayed. As there is no frustum clipping (yet), the objects should be always in front of the camera. With frustum clipping (consequently it makes tesselation) 3D rooms are possible and even some kind of a 3D game. If you wonder, how it is made, this is the technique: - create an Image element with MatrixTransform and PolyLineSegment clipping...
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