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If you're a regular reader of this blog, you may have noticed the electronics posts lately. With my friend Fabien , we've been building a little handheld console from readily available parts. It's also programmable in C#, using a library that we built...
There is a (not so) particular kind of shape in Orchard: zones. Functionally, zones are places where other shapes can render. There are top-level zones, the ones defined on Layout, where widgets typically go, and there are local zones that can be defined...
Most Orchard shapes get created from part drivers, but they are a lot more versatile than that. They can actually be created from pretty much anywhere, including from templates. One example can be found in the Layout.cshtml file of the ThemeMachine theme...
A year ago, I wrote a scary post about RSS in Orchard . RSS was one of the first features we implemented in our CMS , and it has stood the test of time rather well, but the post was explaining things at a level that was probably too abstract whereas my...
A task that is likely to pop-up oftentimes when customizing an Orchard theme for a project is list rendering. Two types of shapes will typically be at work when rendering a list in Orchard: the summary shape and the list shape. The list shape itself will...
In previous posts, we've seen two ways one can drive a small LED matrix from a Netduino . The first time , we just turned the rows and columns of the matrix on and off using digital ports on the Netduino. With this method, we have great control for sure...
In the previous post , we’ve been flipping bits manually on three ports of the Netduino to simulate the data, clock and latch pins that a shift register expected. We did all that in order to control one line of a LED matrix and create a simple Knight...
Last Sunday, I published version 1.0 of my little FluentPath library . This library, which is a fluent wrapper around System.IO, started as a little experiment / code sample and has been met with some enthusiasm from some of you so I spent quite a bit...
Last time, we ran a very simple program on the Netduino. This time around, we’ll actually connect some real hardware to that microcontroller and blink some lights! You know what? Let’s go crazy! Let’s go for Knight Rider lights ! Woohoo! Ahem. Yeah. Well...
We’re makers, all of us, we build stuff for work and pleasure. Software development is a great discipline for people like us as the ticket to entry is relatively modest. All you need is a computer and that is pretty much it. There is no real limit to...
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