Tales from the Evil Empire

Bertrand Le Roy's blog

News


Bertrand Le Roy

BoudinFatal's Gamercard

Tales from the Evil Empire - Blogged

Blogs I read

My other stuff

Archives

Browse by Tags

All Tags » C# (RSS)
Namespaces are obsolete
To those of us who have been around for a while, namespaces have been part of the landscape. One could even say that they have been defining the large-scale features of the landscape in question. However, something happened fairly recently that I think...
Code is not the best way to draw
It should be quite obvious: drawing requires constant visual feedback. Why is it then that we still draw with code in so many situations? Of course it’s because the low-level APIs always come first, and design tools are built after and on top of those...
Etching sketches with a Netduino Go
Netduino Go is designed for much more than toy projects, but one has to recognize that toy projects are fun and also great learning experiences. Today, I want to take you through the process of reproducing the behavior of a famous toy that you will surely...
Electronics for developers with Netduino Go
Wouldn’t it be great if you could build your own stuff? Microcontrollers let you do that, but they usually require dealing with a lot of complexity and unknowns. If you’re a software developer, chances are you don’t really know how to use a capacitor...
PIX-6T4, the DIY console, has an Orchard site
If you're a regular reader of this blog, you may have noticed the electronics posts lately. With my friend Fabien , we've been building a little handheld console from readily available parts. It's also programmable in C#, using a library that we built...
So what are zones really?
There is a (not so) particular kind of shape in Orchard: zones. Functionally, zones are places where other shapes can render. There are top-level zones, the ones defined on Layout, where widgets typically go, and there are local zones that can be defined...
Creating shapes on the fly
Most Orchard shapes get created from part drivers, but they are a lot more versatile than that. They can actually be created from pretty much anywhere, including from templates. One example can be found in the Layout.cshtml file of the ThemeMachine theme...
Adding RSS to tags in Orchard
A year ago, I wrote a scary post about RSS in Orchard . RSS was one of the first features we implemented in our CMS , and it has stood the test of time rather well, but the post was explaining things at a level that was probably too abstract whereas my...
Taking over list rendering in Orchard
A task that is likely to pop-up oftentimes when customizing an Orchard theme for a project is list rendering. Two types of shapes will typically be at work when rendering a list in Orchard: the summary shape and the list shape. The list shape itself will...
Driving a LED matrix from a Netduino one more time: The Right Way
In previous posts, we've seen two ways one can drive a small LED matrix from a Netduino . The first time , we just turned the rows and columns of the matrix on and off using digital ports on the Netduino. With this method, we have great control for sure...
More Posts Next page »