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Etching sketches with a Netduino Go
Netduino Go is designed for much more than toy projects, but one has to recognize that toy projects are fun and also great learning experiences. Today, I want to take you through the process of reproducing the behavior of a famous toy that you will surely...
Electronics for developers with Netduino Go
Wouldn’t it be great if you could build your own stuff? Microcontrollers let you do that, but they usually require dealing with a lot of complexity and unknowns. If you’re a software developer, chances are you don’t really know how to use a capacitor...
PIX-6T4, the DIY console, has an Orchard site
If you're a regular reader of this blog, you may have noticed the electronics posts lately. With my friend Fabien , we've been building a little handheld console from readily available parts. It's also programmable in C#, using a library that we built...
Building a simple Fritzing component
This is me shaving a yak. Shaving the yak, if you don't know, is what you do when a seemingly simple task necessitates many recursive and unforeseen sub-tasks in order to be carried out. The story goes like this… Let's say that I want to paint a picture...
Driving a LED matrix from a Netduino one more time: The Right Way
In previous posts, we've seen two ways one can drive a small LED matrix from a Netduino . The first time , we just turned the rows and columns of the matrix on and off using digital ports on the Netduino. With this method, we have great control for sure...
Displaying an image on a LED matrix with a Netduino
In the previous post , we’ve been flipping bits manually on three ports of the Netduino to simulate the data, clock and latch pins that a shift register expected. We did all that in order to control one line of a LED matrix and create a simple Knight...
Doh! Use the right constants when you talk to a Netduino
When programming a Netduino microcontroller, you are going to use constants from the SecretLabs.NETMF.Hardware.Netduino namespace. In particular, there are constants defined for each of the microcontroller’s output and input ports, enabling you to write...
Improving the Netduino Knight Rider effect with a shift register
In my last Netduino post , I showed how to create a simple Knight Rider effect. One of the problems of that implementation was that we were occupying one digital port of the Netduino for each light in the ramp. It’s fine for that simple effect, but in...
More Netduino fun
Last time, we ran a very simple program on the Netduino. This time around, we’ll actually connect some real hardware to that microcontroller and blink some lights! You know what? Let’s go crazy! Let’s go for Knight Rider lights ! Woohoo! Ahem. Yeah. Well...
Hello Netduino!
We’re makers, all of us, we build stuff for work and pleasure. Software development is a great discipline for people like us as the ticket to entry is relatively modest. All you need is a computer and that is pretty much it. There is no real limit to...
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