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Farseer tutorial for the absolute beginners by Bil Simser

This post is inspired (and somewhat a direct copy) of a couple of posts Emanuele Feronato wrote back in 2009 about Box2D (his tutorial was ActionScript 3 based for Box2D, this is C# XNA for the Farseer Physics Engine ). Here’s what we’re building: What...
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Coffee, Code, or Me? by Bil Simser

The gauntlet has been thrown down. It's duelling laptops as John Bristowe and I square off at the Kawa Expresso Bar in Calgary this Friday and bring you the Cowtown version of Coffee and Code (with a little Ultimate Fighter Championship thrown in for...

Game Studio 2.0, Visual Studio 2005, VisualSVN, and me by Bil Simser

If you're like me and dabble in everything, then you might have Visual Studio 2005 installed along with VisualSVN (a plug-in to integrate Subversion source control access with Visual Studio). The latest version of XNA Game Studio (2.0) now allows you...
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Another Kick at the Can by Bil Simser

Look like a new development community is forming, this time around XNA and Game Development. GameDevKicks.com uses the DotNetKicks code and has launched a new site for game development content. There's only 5 articles submitted, but looks like it's off...
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DevTeach Day 2 - XNA with Live! by Bil Simser

Sitting for the first session as we're going through the XNA session with Pat McGee. The session was an intro to XNA (and filled with a room full of guys who haven't done any XNA work so it was a good audience) but was fun with the people involved. XNA...
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