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<?xml-stylesheet type="text/xsl" href="http://weblogs.asp.net/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>SimCity Source Code Released to the Wild! Let the ports begin...</title><link>http://weblogs.asp.net/bsimser/archive/2008/01/10/simcity-source-code-released-to-the-wild-let-the-ports-begin.aspx</link><description>This past holiday (I've been bugging him since November about it) my good friend Don Hopkins got a lot of work done on the finishing touches on releasing the original SimCity source code under the GNU General Public Library (GPL) . The code won't have</description><dc:language>en</dc:language><generator>CommunityServer 2007 SP1 (Build: 20510.895)</generator><item><title>re: SimCity Source Code Released to the Wild! Let the ports begin...</title><link>http://weblogs.asp.net/bsimser/archive/2008/01/10/simcity-source-code-released-to-the-wild-let-the-ports-begin.aspx#6058173</link><pubDate>Tue, 01 Apr 2008 22:17:07 GMT</pubDate><guid isPermaLink="false">c06e2b9d-981a-45b4-a55f-ab0d8bbfdc1c:6058173</guid><dc:creator>spencer</dc:creator><author>spencer</author><description>&lt;p&gt;umm ya i tried to open the thing i downloaded and it says windoes needs to find what program created it. it wont let me open it until i find it.&lt;/p&gt;
&lt;img src="http://weblogs.asp.net/aggbug.aspx?PostID=6058173" width="1" height="1"&gt;</description></item><item><title>re: SimCity Source Code Released to the Wild! Let the ports begin...</title><link>http://weblogs.asp.net/bsimser/archive/2008/01/10/simcity-source-code-released-to-the-wild-let-the-ports-begin.aspx#5869802</link><pubDate>Wed, 27 Feb 2008 12:16:05 GMT</pubDate><guid isPermaLink="false">c06e2b9d-981a-45b4-a55f-ab0d8bbfdc1c:5869802</guid><dc:creator>Nels Nelson</dc:creator><author>Nels Nelson</author><description>&lt;p&gt;Dearest programmers,&lt;/p&gt;
&lt;p&gt;As a non-programmer, non-coder, is there a way that this is available as a normal .exe, hopefully to be able to enjoy on my ancient windows 2000 platform?&lt;/p&gt;
&lt;p&gt;Thank you&lt;/p&gt;
&lt;p&gt;nels&lt;/p&gt;
&lt;img src="http://weblogs.asp.net/aggbug.aspx?PostID=5869802" width="1" height="1"&gt;</description></item><item><title>re: SimCity Source Code Released to the Wild! Let the ports begin...</title><link>http://weblogs.asp.net/bsimser/archive/2008/01/10/simcity-source-code-released-to-the-wild-let-the-ports-begin.aspx#5719230</link><pubDate>Wed, 06 Feb 2008 02:50:47 GMT</pubDate><guid isPermaLink="false">c06e2b9d-981a-45b4-a55f-ab0d8bbfdc1c:5719230</guid><dc:creator>ricegf</dc:creator><author>ricegf</author><description>&lt;p&gt;@kse: Yes, I know, but somehow &amp;quot;Just my approximately $0.0000 0010 1000 1111 worth&amp;quot; loses the effect. Never did stand up comedy, I suspect.&lt;/p&gt;
&lt;p&gt;Just for you, though, I&amp;#39;ll withdraw my sig and switch to &amp;quot;Just my 10&amp;#162; in binary&amp;quot;. &amp;nbsp;:-)&lt;/p&gt;
&lt;img src="http://weblogs.asp.net/aggbug.aspx?PostID=5719230" width="1" height="1"&gt;</description></item><item><title>re: SimCity Source Code Released to the Wild! Let the ports begin...</title><link>http://weblogs.asp.net/bsimser/archive/2008/01/10/simcity-source-code-released-to-the-wild-let-the-ports-begin.aspx#5639636</link><pubDate>Wed, 23 Jan 2008 15:18:41 GMT</pubDate><guid isPermaLink="false">c06e2b9d-981a-45b4-a55f-ab0d8bbfdc1c:5639636</guid><dc:creator>Steeley</dc:creator><author>Steeley</author><description>&lt;p&gt;I&amp;#39;ll be hoping that the open source community really does something good with this game. Take it on par with SimCity 2000 at least in terms of buildings and features.&lt;/p&gt;
&lt;img src="http://weblogs.asp.net/aggbug.aspx?PostID=5639636" width="1" height="1"&gt;</description></item><item><title>re: SimCity Source Code Released to the Wild! Let the ports begin...</title><link>http://weblogs.asp.net/bsimser/archive/2008/01/10/simcity-source-code-released-to-the-wild-let-the-ports-begin.aspx#5633194</link><pubDate>Tue, 22 Jan 2008 05:35:30 GMT</pubDate><guid isPermaLink="false">c06e2b9d-981a-45b4-a55f-ab0d8bbfdc1c:5633194</guid><dc:creator>rs</dc:creator><author>rs</author><description>&lt;p&gt;re: X vs X-windows.&lt;/p&gt;
&lt;p&gt;apparently noone here knows it, but X-windows was an actual product and that&amp;#39;s why X is called X and not X-windows IN ADDITION to the actual formal name (yes i have the R5 series and before).&lt;/p&gt;
&lt;p&gt;X-windows was a direct competitor with desqview and one of the first DPMI implementations. the name was changed due to collision with the unix world which it was developed in complete ignorance thereof.&lt;/p&gt;
&lt;img src="http://weblogs.asp.net/aggbug.aspx?PostID=5633194" width="1" height="1"&gt;</description></item><item><title>re: SimCity Source Code Released to the Wild! Let the ports begin...</title><link>http://weblogs.asp.net/bsimser/archive/2008/01/10/simcity-source-code-released-to-the-wild-let-the-ports-begin.aspx#5623383</link><pubDate>Sun, 20 Jan 2008 08:19:36 GMT</pubDate><guid isPermaLink="false">c06e2b9d-981a-45b4-a55f-ab0d8bbfdc1c:5623383</guid><dc:creator>AlanBShepard</dc:creator><author>AlanBShepard</author><description>&lt;p&gt;Unless I&amp;#39;m missing something the FULL source isn&amp;#39;t included since there are precompiled hex files that aren&amp;#39;t in the source directory (again at least from what I can tell). What&amp;#39;s contained in these files? They aren&amp;#39;t created when running make. I&amp;#39;ve opened them in a hex editor and the results are.... well open one up and judge for yourself. &lt;/p&gt;
&lt;p&gt;I would like to say I&amp;#39;m not complaining by any means, I&amp;#39;m &amp;nbsp; just curious. Thanks Don for all the hard work, this is my favorite game since childhood and I&amp;#39;m so glad it&amp;#39;s been released. &lt;/p&gt;
&lt;img src="http://weblogs.asp.net/aggbug.aspx?PostID=5623383" width="1" height="1"&gt;</description></item><item><title>re: SimCity Source Code Released to the Wild! Let the ports begin...</title><link>http://weblogs.asp.net/bsimser/archive/2008/01/10/simcity-source-code-released-to-the-wild-let-the-ports-begin.aspx#5620885</link><pubDate>Sat, 19 Jan 2008 20:34:06 GMT</pubDate><guid isPermaLink="false">c06e2b9d-981a-45b4-a55f-ab0d8bbfdc1c:5620885</guid><dc:creator>kse</dc:creator><author>kse</author><description>&lt;p&gt;Very cool indeed... sim city has consumed many hours of my life. &amp;nbsp;Now it can consume even more on the development side of things!&lt;/p&gt;
&lt;p&gt;@ricegf&lt;/p&gt;
&lt;p&gt;Oh not to be mean or anything but 2cents in binary would be something more like:&lt;/p&gt;
&lt;p&gt;.0000 0010 1000 1111&lt;/p&gt;
&lt;p&gt;A difficult value to reach with binary fractions! Its a nonterminating fraction in binary so next time you can go on and on just to say its your 2cents in binary.&lt;/p&gt;
&lt;img src="http://weblogs.asp.net/aggbug.aspx?PostID=5620885" width="1" height="1"&gt;</description></item><item><title>re: SimCity Source Code Released to the Wild! Let the ports begin...</title><link>http://weblogs.asp.net/bsimser/archive/2008/01/10/simcity-source-code-released-to-the-wild-let-the-ports-begin.aspx#5615539</link><pubDate>Fri, 18 Jan 2008 13:57:10 GMT</pubDate><guid isPermaLink="false">c06e2b9d-981a-45b4-a55f-ab0d8bbfdc1c:5615539</guid><dc:creator>oneelkruns</dc:creator><author>oneelkruns</author><description>&lt;p&gt;Perhaps it is a Tcl version issue? &amp;nbsp;When I have some time I&amp;#39;ll look into it a bit more.&lt;/p&gt;
&lt;img src="http://weblogs.asp.net/aggbug.aspx?PostID=5615539" width="1" height="1"&gt;</description></item><item><title>re: SimCity Source Code Released to the Wild! Let the ports begin...</title><link>http://weblogs.asp.net/bsimser/archive/2008/01/10/simcity-source-code-released-to-the-wild-let-the-ports-begin.aspx#5614718</link><pubDate>Fri, 18 Jan 2008 05:42:29 GMT</pubDate><guid isPermaLink="false">c06e2b9d-981a-45b4-a55f-ab0d8bbfdc1c:5614718</guid><dc:creator>Cole Brand</dc:creator><author>Cole Brand</author><description>&lt;p&gt;@oneelkruns&lt;/p&gt;
&lt;p&gt;you are not the only one, I have the same problems.&lt;/p&gt;
&lt;img src="http://weblogs.asp.net/aggbug.aspx?PostID=5614718" width="1" height="1"&gt;</description></item><item><title>re: SimCity Source Code Released to the Wild! Let the ports begin...</title><link>http://weblogs.asp.net/bsimser/archive/2008/01/10/simcity-source-code-released-to-the-wild-let-the-ports-begin.aspx#5613245</link><pubDate>Thu, 17 Jan 2008 15:48:09 GMT</pubDate><guid isPermaLink="false">c06e2b9d-981a-45b4-a55f-ab0d8bbfdc1c:5613245</guid><dc:creator>oneelkruns</dc:creator><author>oneelkruns</author><description>&lt;p&gt;I&amp;#39;m using Fedora Core 5. &amp;nbsp;The game built just fine and runs but the local map has no graphics in it, just a solid color. &amp;nbsp;If there is a train or a monster, that show up, but nothing else does though the game acts like it is building things, etc. &amp;nbsp;Actually, all the colors look off, too, like there are too few of them being used.&lt;/p&gt;
&lt;p&gt;Has anyone else seen this?&lt;/p&gt;
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