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Mesh (RSS)
We've been working for the past few days on a mesh4x adapter that can synchronize a potentially big KML file at a very granular level (styles, placemarks, folders, etc.) so that you can collaboratively edit these large files without having to resolve...
I already mentioned why I think Live Mesh is cool and that I think the most important part of it, FeedSync , is being largely ignored by reviewers. Fortunately, there's an extensive interview with the team that goes quite deep in FeedSync and how it works...
You have probably read or listened all the (maybe a bit vague) information about the Mesh Operating Environment (MOE): a platform that will allow multiple applications and devices to participate in the Live Mesh . Let's get to the more technical details...
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