Drew's Blog

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MS Plans To Torture Us Slowly With Whidbey Details

I know, I know, you just got your hands on Everett, but I thought I’d start wetting your appetite for Whidbey (the next release of the .NET Framework and Tools)… As I see cool Whidbey demos I’ll let you know about them….

This one really brought back memories for me from the good old days of gamming. A guy on my team has a console based version of Space Invaders up and running. He did it 100% in C#, no PInvokes needed. Very cool… I can’t wait to see what you folks will do with it, any ideas?

[Brad Abrams]

Nobody likes a tease, Brad! Seriously though, as much as it hurts, we'd love to hear about the demos and appreciate anything you can share with the community. It would be really cool to see some more code samples too. I'm sooooo looking forward to Generics .

I'm just hoping my involvement in the previous betas of VS.NET automagically put my name on the list for the Whidbey beta. ;)

Posted: Apr 18 2003, 01:27 PM by drub0y | with 4 comment(s)
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Comments

Scott Watermasysk said:

not to mention, his OS is probably Longhorn with a Yukon data backend. :D

-Scott
# April 18, 2003 11:46 AM

Drew Marsh said:

Hahah... you're probably right! :)
# April 18, 2003 1:10 PM

Jim Argeropoulos said:

I totally agree with your longing for Generics! Just yesterday I said, "In C++ I could solve this problem with a template and two helper functions."
But with C# I need to have three classes and some copy paste code.
# April 21, 2003 6:18 AM

Drew Marsh said:

Jim,

Yup, that process just feels so "wrong" after having worked with templates for some time. Oh well, in the meantime that's what code generators are for. ;)
# April 21, 2003 9:16 AM
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