What Happens To Xbox Live Feedback?
I was reading a post by Michael Stuart about Halo 2 on Xbox Live and completely agree about the problem of a few gamers really ruining the experience for others. Talking trash on Xbox Live has become pretty standard these days and seems to be getting out of hand. I've found the racial and religous slurs to be way out of hand, and I don't understand what happens when you give feedback on players. In NHL Rivals I used be able to mute people (usually because they would drop during games) and it would show up as soon as they entered the lobby, which made it easy to either drop before it started or have them kicked, depending on my clout with the room. I haven't figured out a comparable way to mark players in H2 just yet.
I do like the way the ranking system works to keep players matched up with others of similar skill. However, the other thing I was wondering about is how the ranking system works when people quit. For example, I've seen comments where people say that your ranking gets dropped when you quit, but that doesn't make any sense to me. As a player, I care more about winning than I do about having a high rank. As such, I would play a bunch of games until my rank rose to the point where people got better than me, then quit a bunch of games so my rank would drop and I could 0wn some n00bz (EDITOR'S NOTE: 0wning of n00bz is not necessarily endorsed by SharpLogic Software, http://www.sharplogic.com). On the other hand, if your rank goes up when quitting, you'd get to play better and better people as "punishment" to drop your rank naturally, which makes the game sucky for your unfortunate teammates. It would be very interesting to know how the system works, although publicly describing the system would reduce its effectiveness drastically (unless it's really, really good).
Any thoughts?