Contents tagged with Azure
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Azure, don't give me multiple VMs, give me one elastic VM
Yesterday, Microsoft revealed new major features for Windows Azure (see ScottGu's post). It all looks shiny and great, but after reading most of the material describing the new features, I still find the overall idea behind all of it flawed: why should I care on how much VMs my web app runs? Isn't that a problem to solve for the Windows Azure engineers / software? And what if I need the file system, why can't I simply get a virtual filesystem ?
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LLBLGen Pro v3.5 has been released!
Last weekend we released LLBLGen Pro v3.5! Below the list of what's new in this release. Of course, not everything is on this list, like the large amount of work we put in refactoring the runtime framework. The refactoring was necessary because our framework has two paradigms which are added to the framework at a different time, and from a design perspective in the wrong order (the paradigm we added first, SelfServicing, should have been built on top of Adapter, the other paradigm, which was added more than a year after the first released version). The refactoring made sure the framework re-uses more code across the two paradigms (they already shared a lot of code) and is better prepared for the future. We're not done yet, but refactoring a massive framework like ours without breaking interfaces and existing applications is ... a bit of a challenge ;)
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Microsoft LightSwitch: a Squier which will never be a Fender
Yesterday, Microsoft announced a new Visual Studio tool: Microsoft LightSwitch. LightSwitch is a tool which allows you to create Line of Business (LoB) applications by using a visual tool, similar to Microsoft Access, although LightSwitch can also produce applications for the web and can pull data from various sources instead of its own build-in database.
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"Cloud Cloud Cloud, if you're not in it, you're out!"... or something
After I graduated from the HIO Enschede (B.Sc level) in '94 I have worked with a lot of different platforms and environments: from 4GL's like System Builder, uniVerse and Magic to C++ on AIX to Java to Perl on Linux to C# on .NET. All these platforms and environments had one thing in common: their creators were convinced their platform was the best and greatest and easiest to write software with. To some extend, each and every one of them were decent platforms and it was perfectly possible to write software with them though I'll leave the classification whether they were / are the greatest and easiest to the reader. I'll try to make clear below why this dull intro is important.