May 2008 - Posts
It's been a while, I've had to work on other stuff for the last 2 or so months which has rendered me with no time. That's the excuses out of the way...
Not much added in this release I would simply point you to the release page for more details.
A friend of mine Luca (translated to english) has joined the project now and will be helping to shape 0.6 and beyond - welcome Luca!!
Download DSA 0.5
If you have installed the source analysis tool recently released by MS and have since tried to view the properties of a project then you will be greeted with the following error:
An error occurred trying to load the page.
COM object that has been separated from its underlying RCW cannot be used.
This is a very annoying bug, if you uninstall the tool all is fine.
They are aware of the issue.
You wait ages for a bus and two of them come along at once (I'm referring to StyleCop as the other tool!).
Pex has been released which is a cool testing tool, best way to get up to speed is to view the screencast.
Unfortunately the installer only supports x86 so if like me you are running Vista x64 you will have to wait for a future version - they are working on this.
This is a great thing for MS to release to the developer community - StyleCop is a very interesting tool that was at least when I was there well known and highly thought of internally.
Read about it here, download it here.
Just a quickie, and something I missed so excuse the old new by a few weeks but the folks over at Octave have released a primarily bug fix release.
Download here - http://www.gnu.org/software/octave/download.html
Note: if you open Octave and then close the command line console that octave is open in using the window close icon the application will crash every time (or at least on Vista), to stop this you need to explicitly quit the application using the quit or exit command before closing the window.
Some of you will no doubt know that I started a project a while ago now that was intent on bringing implementations of various algorithms and data structures to .NET - but with a different take on things.
Well, after a recent detour with CPUSS (a project that analyses CPU scheduling algorithms - interesting project, give it a download!) in less than a week DSA will receive a lot of time again (next Thursday signals the end of a busy spell of work).
I wanted to thank the few hundred or so who have downloaded DSA 0.4 - you're participation itself is motivation. I have some news for DSA 0.6 that is interesting but I will save that for when DSA 0.5 is released.
I am looking for suggestions of things to add to DSA 1.0 (bare in mind that graphs are on the schedule) so if you can think of a pretty rare data structure or algorithm that you think would be nice to implement then please let me know as I can see whether or not (depending on time constraints) I can get it into DSA 1.0.
The plan is to hopefully release DSA 1.0 by the end of summer (think early September) so I am really expecting things to move quick from a weeks time.
Thank you to all those who have downloaded, there are some exciting things to come!
I missed this as I was doing a lot of work at the time (was release a few days back) as via Don's blog, and he has a post on it here.
I gave it a quick install this morning and this release still doesn't fix the VS 2008 integration with F# interactive, i.e. the add-in doesn't register itself correctly so you have to always enable the add-in manually which is really annoying. The reason I mention this is that I saw some improvements mentioned on Don's blog regarding this release, and I rather hoped that this would be one of them.
I did note that Don states that this release doesn't include any investment they have for the VS integration later down the line, but I would of thought that this issue would of been addressed.
Download F# 1.9.4
I seem to remember this particular issue making some ground in terms of verbal noise a year or so ago (actually it was more like 3 years ago) and although I don't particularly find VS support for multi-monitors that bad (although dragging windows isn't that intuitive) it maybe the time to actually recognize a many monitor development scenario natively.
Most people I speak to use more than one monitor in their dev setup, and I imagine (I know) that people at MS do as well.
My question to folks out there - have you heard any rumblings about this that suggests, or at least hints that this is on the agenda of forthcoming versions of VS?
Actually does anyone know of an IDE (regardless of its target language) that actually supports natively multi-monitor features?