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I was looking for this document a while ago and couldn't seem to find it but I stumbled across it moments ago almost by chance. It's the the Mozilla guidance for C++ portability - give it a read here if you are interested in that stuff it is full of subtle...
If you have been using the Boost libraries then you will probably not see anything major that's not already in the Boost TR1 library BUT officially VC++ now has a TR1 implementation which is always a good thing. Information about TR1 (and the MFC update...
For many this will no doubt induce a sigh of relief, we've all been there in moderately sized projects and then happened to see that the ncb file size seems to have grown exponentially - I don't think I've ever met someone who hasn't deleted the ncb file...
I missed this but last Friday the VC blog guys put up some slide decks on the "new" stuff in TR1, I enclose new in quotations because if you've used Boost before then its not new, rather its just the native support for those features - which...
...well there still is none. I seem to be pressing commands in VS 2008 Win32 projects which would invoke pretty basic refactoring tools in C# and VB.NET but yet C++ has nothing! Now I know the VC guys are working on a parser that will help with the intellisense...
I have been sent a few books from Addison-Wesley and I think this one is the best of them all, but generally all have been excellent. The book covers in great detail the various aspects to consider when creating portable C++ code, from GUI's to...
I see this question pop-up every now and then on various forums and generally within conversations. By default in languages like C# and C++ (and tonnes of others) copy-in semantics are used when dealing with the objects of formal method parameters. Each...
I'm loving what I'm reading on Herb Sutter's blog after his trip to the ISO C++ standards meeting in October . Among the things Herb raises, my favorites include: nullptr - finally a nice literal from C++/CLI is approved and we can all stop using 0 which...
I really like what the C++ team have done here, they've essentially created a subset of the stuff found in the C++ STL but included error checking and stuff like that - of course this all requires .NET 3.5. It seems that the STL/CLR stuff has been a victim...
Herb Sutter , one of my favorite C++ people has been posting some excellent stuff on C++ lately none more so than a video on machine architecture . He has also been talking about concurrency a lot recently as well. Enjoy.
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