May 2012 - Posts

Kinect for Windows SDK 1.5 is here

I know I am late to the announcement party but, in case you haven’t heard, Microsoft releated the Kinect for Windows SDK 1.5. This release is the second iteration of the product in only a few months which speaks volumes of the agile approach followed by the Kinect for Windows product team. The SDK contains many cool new features, here are the one I am most excited about:

·         Face Tracking SDK:  This component provides a real-time 3D mesh of facial features—tracking the head position, location of eyebrows, shape of the mouth, etc.

·         Kinect Studio,This tool which allows developers to record and play back Kinect data, dramatically shortening and simplifying the development lifecycle of a Kinect application. Now a developer writing a Kinect for Windows application can record clips of users in the application’s target environment and then replay those clips at a later time for testing and further development.

·         Near Mode Skeletal Tracking: This allows developers to create applications that track skeletal movement at closer proximity, like when the end user is sitting at a desk or needs to stand close to an interactive display.

·         Joint Orientation: Kinect for Windows runtime provides Joint Orientation information for the skeletons tracked by the Skeletal Tracking pipeline.  The Joint Orientation is provided in two forms:  A Hierarchical Rotation based on a bone relationship defined on the Skeletal Tracking joint structure, and an Absolute Orientation in Kinect camera coordinates.

In addition to the aformentioned components, this SDK includes a lot of performance improvements in the depth and color frame stream processing. If you are interested on Kinect for Windows applications, you should definitely go check out this release.

Now I know what  I am going to be doing this weekend.

Posted by gsusx | with no comments

Enterprise Mobility Best Practices With Chris Love

Enterprise mobility is one of the hottest trends in today’s IT industry. However, like any other emerging technology space, the industry is still trying to learn about the challenges and establish best practices and patterns that can help organizations to efficiently leverage the connected devices revolution. Selecting the right technology stacks or frameworks, making appropriate choice between native, hybrid or mobile-web applications to the techniques, integrating mobile applications to backend systems in your datacenter or correctly testing and manage mobile application are just some of the challenges faced on the journey to the mobile enterprise

This Thursday, Tellago’s enterprise mobility practice lead Chris Love will be hosting a webinar to discuss some of the patterns, best practices and technologies that can help organizations to efficiently build enterprise mobile applications. Chris is a well-known thought leader in the enterprise mobility space and one of the most knowable and pragmatic architects you will ever meet ;)

Chris will be showing some practical solutions to some the most important challenges in mobile enterprise solutions. If we have time, Chris might even give you a sneak pick of a new and super exciting enterprise mobility platform we have been working on.

If you are interested in enterprise mobility you must attend this webinar, Chris promises to keep things interesting.

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