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A Portion of Buff

Everybody else had one, so...

Noise 0.3 released

I've put a new cut of Noise, the premier solution for C# VST developers (ahem), up on GForge.  The changelog:

* Finished implementing v1.0 of the SDK _apart from_ setChunk()/getChunk() because I don't know how best to handle them yet.  It would
be nice to do something a bit smarter than a byte stream.  Suggestions welcome.

* Refactored ManagedBridge a little bit so it directly returns values instead of using out params.

* Added very basic error handling to HostPlugin - if your plugin fails to initialise properly, it will report nicely back to the host.

* Added an example of a compressor.  Doesn't work properly yet, but it _sort of_ sounds compressor-like.

* You can now provide your own unique ID to the host (see CompressorPlugin for an example).

* Made some of the process classes mono, which makes them a bit easier to understand.

Comments

 

TrackBack said:

<p>&lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://www.bluebytesoftware.com/blog/PermaLink.aspx?guid=88e62cdf-5919-4ac7-bc33-20c06ae539ae&quot; target=&quot;_blank&quot;&gt;Dispose, Finalization, and Resource Management&lt;/a&gt; - több is, mint amit valaha
April 11, 2005 11:09 PM
 

D-ski5000 said:

You're HUGE. Noise wails.

April 12, 2005 4:55 PM
 

Nick said:

Hi, there hasn't been an update to Noise in a while and I could only get the source from google code, is this project dead?  It seems a shame if so because it looks good and seems to be the only one of its kind.

February 25, 2008 5:46 AM
 

Jim Arnold said:

Nick - it's...dormant.  I have been pretty busy but still hope to spend some time on it soon, especially upgrading it to VST SDK 3.

Jim

April 11, 2008 11:42 AM

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