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Feedback on a custom input control and the Rumors .NET feedback system.

I'm starting to get all excited now. Before I go too much into Rumors .NET, the idea isn't entirely mine. During one of my projects working at Microsoft I had some chats with an excellent engineer on the concepts of messaging and rumor systems within...
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Math Installment #4: Bounding Regions

There may already be a few entries on bounding regions that I posted many months ago. At one point I think I described some different types of bounding region scenarios including strict and relaxed fit scenarios. To add some math to this a strict region...
Posted by Justin Rogers | with no comments

Leveraging legacy color-keyed graphics in modern transparency aware APIs...

I only have a couple of words to start this off, and it is, “DirectDraw vs Direct3D”. DirectDraw is so easy to use and implement from within C# and the managed world while Direct3D was such a marshalling nightmare. Of course this was a couple...
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