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Article 3 on WinForms Wizards - Named Navigation: When Duncan links your articles, you know its time to support them.

Well, I was going to wait a week or so before posting this jewel, but what the heck. I'm really excited about the game I have prepared to make use of the WizardController class, so the faster I get through all of the gritty details, the faster I can get...

Taking a closer look at the power provided in stack based finite-state machines.

Abstract: I've blogged before on the various types of finite-state machines you could possibly use in the Terrarium, but I didn't really go into any depth on how you might take advantage of them. So I'm going to take this opportunity to talk about stack...

Terrarium: Enumerating collections with an outlook on how to speed up the process.

Okay, so I was going through some old source code, that I won't claim since I probably didn't write it based on the fact the as statement wasn't used (as soon as I found out about the as statement I made sure to take advantage of its usage whenever possible...
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