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Terrarium: How do we punish creatures that take too much time?

Okay, so Darren Neimke thinks this deserves a blog entry and I think he is probably correct. The method for punishing creatures that take up too much time really isn't understood and the methods are actually somewhat complicated, so they deserve to be...

For every piece of data made available via a schema, thousands more abound...

Matt Wayward got me thinking with his blog article on the http://weblogs.asp.net/mattwar/archive/2004/03/24/95790.aspx current usage of schemas to validate incoming data and the possiblity that this validation comes at a high cost. What is the cost of...

Taking a closer look at the power provided in stack based finite-state machines.

Abstract: I've blogged before on the various types of finite-state machines you could possibly use in the Terrarium, but I didn't really go into any depth on how you might take advantage of them. So I'm going to take this opportunity to talk about stack...
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