Contents tagged with Native
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Windows Web Services FAIL
In 2007 I published an article about the cool XmlLite API introduced with Windows Vista. Although the XmlLite developers wanted to provide a redistributable for Windows XP, they never managed to get it past the Microsoft lawyers. Eventually Windows XP Service Pack 3 was released including XmlLite but by then many developers had given up on it. I felt that this was a great embarrassment for Microsoft. But that was in the Windows Vista era. Surely things have improved in the Windows 7 timeframe.
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Goodbye Windows with C++ and Layered Windows with Direct2D
I’ve been offline for days at a time while traveling through South Africa and just noticed that my latest Windows with C++ column, Layered Windows with Direct2D, is now live on the MSDN Magazine website.
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Windows Web Services versus ATL SOAP
After publishing the WWS article I received some questions about how this compares to ATL’s SOAP stack. I’m certainly not trying to convince anyone to switch over to WWS but it has some benefits that may be useful in some scenarios. I also haven’t used the ATL/ServerXMLHTTP stack much so I’m probably not the best person to do a comparison. From what I can tell however it uses either WinHTTP or WinInet and MSXML. Given that there are some things I can point out
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Windows with C++: Windows Web Services
My latest Windows with C++ column, Windows Web Services, just went live on the MSDN Magazine website. Here I’m taking a break from Direct2D to highlight the new SOAP stack introduced with Windows 7 for building both clients and servers. It’s completely native, has minimal overhead, and is incredibly fast. From the article:
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October 2009 issue of MSDN Magazine
Those of you expecting my Windows with C++ column about Windows Web Services to appear in the October issue will have to wait another month as the article was bumped due to space constraints. I just found out yesterday myself. In the mean time you should read Rick Molloy’s latest article on the Concurrency Runtime.
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Direct2D and the Desktop Window Manager
Many moons ago, when Windows Vista was still in beta, I wrote an article showing readers how to program with the Desktop Window Manager (DWM). I also followed up with another article showing readers how to display controls on glass. Both articles focused on User32/GDI which at the time was still the way to go for native application developers.
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WinUnit is Now on CodePlex
I’m totally hooked on WinUnit. As someone who writes a lot of native code it’s just absolutely essential. Up until now the only place to get it was via the download for the article that Maria wrote for MSDN Magazine.
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Windows with C++: Drawing with Direct2D
My latest Windows with C++ column, "Drawing with Direct2D", just went live on the redesigned MSDN Magazine website. This is really a continuation of my previous column where I introduced Direct2D. From the article:
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Asynchronous Agents
Rick Molloy, one of the masterminds behind the new concurrency runtime (concrt) and parallel patterns library (PPL), has written an article in the latest issue of MSDN Magazine demonstrating the new asynchronous agents library with the classic dining philosophers problem.
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Windows with C++: Introducing Direct2D
I’ve been away from my computer for a few days working on a house renovation project and didn’t notice that my latest Windows with C++ column came out until the mail man delivered a copy of the June 2009 issue of MSDN Magazine.