Building Orcas Projects with Expression Blend 2

Joe & The VB Team has a tip for building Orcas projects with Expression Blend 2. This trick allows Blend2 to build projects using MSBuild 3.5 (the version Orcas uses). This should mean that projects created using Silverlight tools for Orcas will be compatible with Blend2. It does appear to fix the compile errors I was getting before.

Save the following text to '\Program Files\Microsoft Expression\Blend 1.1\Blend.exe.config':

<?xml version ="1.0"?> 

<configuration>

    <startup>

        <supportedRuntime version="v2.0.50727" safemode="true"/>

        <requiredRuntime version="v2.0.50727" safemode="true"/>

    </startup>

    <runtime>

        <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">

            <dependentAssembly>

                 <assemblyIdentity name="Microsoft.Build.Framework" publicKeyToken="b03f5f7f11d50a3a" culture="neutral"/>

                <bindingRedirect oldVersion="0.0.0.0-99.9.9.9" newVersion="3.5.0.0"/>

            </dependentAssembly>

            <dependentAssembly>

                <assemblyIdentity name="Microsoft.Build.Engine" publicKeyToken="b03f5f7f11d50a3a" culture="neutral"/>

                    <bindingRedirect oldVersion="0.0.0.0-99.9.9.9" newVersion="3.5.0.0"/>

            </dependentAssembly>

        </assemblyBinding>

    </runtime>

</configuration>

4 Comments

  • Thanks, Jamie!
    It was so frustrating.
    You've made my day.

  • q4q24v Test myfunction comment

  • hi , i have made a project in expression blend,and gave the navigation such as next and previous by next and previous key, i have used page wise concept, is that possible to make thhe full build of animation in one storyborad and navigate through next and previous key , ie if i press next arrow key from keyborad it should show next animation and if i press previous arrow key it should show the previous animation, the build should have flow by key pressing,

    Can You Plz help me how to do without page concept , is any other way to do so


    Thanks and Regards
    Sanjeev

  • That's really srhwed! Good to see the logic set out so well.

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