Browse by Tags
All Tags »
Toys (
RSS)
After a couple of days of trying to run a load test for a web service on several agents via Visual Studio 2008, I come out much wiser and with a few new bald-spots, where hair I pulled out in the process used to be. I got a few errors whose messages have...
I just love the fact that there's a "Community Content" section to the MSDN documentation. I just found out that there's an undocumented exception coming from the System.Net.Mail.MailMessage.Subject property, I browsed to the relevant MSDN page...
Remember the game Connect the Dots we used to play as kids? It was fun and easy and you could color the pretty bunny after you were done. This gave me an idea - a computer program doesn't know how to play Connect the Dots very well unless it's programmed...
It's been a while, but the latest update (1.7) of my article Commonly Used .NET Coding Patterns in CodeDom is now out. Changes made since 1.6: The Nullable Value Type Property Pattern has been added. The Enum.IsDefined and String.IsNullOrEmpty assertions...
myObject.ITakeACharReturningDelegate(delegate( int i, string s) { return s[i]; }); myObject.ITakeACharReturningDelegate((i, s) => s[i]); Both are the same. That's it, in a nutshell... [ Update : The HTML was malformed in the post. Sorry about that...
The latest update (1.6) of my article Commonly Used .NET Coding Patterns in CodeDom is now out. Major changes made since 1.5: The Asynchronous Operation pattern has been added. The Disposable Type pattern has been added. The XML Comment patterns have...
Looking for a way of extending the Visual Studio 2005 Class Designer, I found, after half an hour of googling, this post on the MSDN forums, which linked to the workspace of the PowerToys for the Visual Studio 2005 Class Designer and Distributed System...
A feature I find lacking in all versions of Visual Studio is the fact that there's no copy/paste support for references. You simply can't copy a reference from one project to the other. Today I got somewhat fed up with that, so I decided to implement...
As a step to further promote correct writing of generators using CodeDom, I've created a utility that takes an entire assembly and creates typed methods that create every type in it, invoke every method, reference every member, etc.. Now wait a second...
I have uploaded another update (1.5) to my article: Commonly Used .NET Coding Patterns in CodeDom. Major changes made since 1.4: The Typed Collection pattern has been added. The Argument Assertion patterns have been added. Assembly and all types are now...
More Posts
Next page »