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Pondering Axum + F# by podwysocki

It’s been a while since I’ve posted about Axum as I’ve been posting about other asynchronous and parallel programming models. After two releases of the Axum standalone language and lots of good user feedback, it’s time to ponder what could be with Axum...

Axum – Ping Pong with Ordered Interaction Points by podwysocki

UPDATE: Removed code and explained that what I had was not intended behavior After a slight diversion into F# mailbox processing, it’s time to come back to talk a little bit more about Axum . In our last Axum post , we discussed using dataflow networks...
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Actors in F# – The Bounded Buffer Problem by podwysocki

In the previous post , I covered an example of an auction simulation using asynchronous message passing and a shared nothing approach using the MailboxProcessor class in F#. The auction example was a great piece to demonstrate scalability by adding additional...

F# Actors Revisited by podwysocki

UPDATE: Removed ref cells to use two recursive loops In the previous post , I covered briefly about the actor model in F#. This style of concurrency, using asynchronous message passing and a shared-nothing approach through the use of mailboxes is a pretty...
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Axum – Ping Pong with Dataflow Networks by podwysocki

In the previous post , I gave the canonical Ping-Pong example in Axum and how it compared with Axum. I want to revisit this post because there are some areas in which we can rework it in addition to the other solutions we’ll visit. Some parts were needlessly...
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