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A Silverlight text marquee is a scrolling piece of text displayed either horizontally across or vertically down your container. Here i will describe how I came up to make a marquee text control using Canvas and TextBlock. This marquee text control scrolls...
Every UIelement has a Property named clip, which is Geometry type. You can set any geometry used to define the outline of the contents of an element. Only the area that is within the region of the geometry will be visible. Portion of UIelement outside...
An animation consists of a series of frames. To perform the animation, these frames are shown one after the other at a regular time interval. I have just published an article about how i came up with marquee text control, Drip animation, and Roll animation...
I have started WPF 3D at my work. Actually, i wanted to make roll animation effect using WPF 3D. After some R&D, I came up with roll animation using 2D animation, which I described in my previous blog post. At first, I tried to make roll animation...
I know one picture can tell what the Roll animation looks like instead of writing many sentences. The animation looks like the following: Opacity masks allow us to make portions of a UIelement or visual either transparent or partially transparent. To...
This animation is like the Wheel Clockwise, 1 spoke, animation of MS power point. Some people also call this animation as Radial animation. This animation starts from a line, which points from the centre to top middle, and then it rotates 360 degrees...
This animation is like the circle animation of MS power point. You can set any geometry like ellipse geometry to define the visible region of a WPF UIelement type. To make it possible every WPF UIelement type has a clip property and you can set any geometry...
A WPF marquee is a scrolling piece of text displayed either horizontally across or vertically down your container. Here i show you how to make a scrolling marquee using Canvas and TextBlock. I will show only left to right in code. However, you can achieve...
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