“Live” Monitoring Of Your Worker Roles in Azure

[Cross-posted from here]

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I’ve been working for a bit on some larger-scale jobs targeting the Windows Azure platform and early last week had assembled a collection of worker roles that were supposed to be processing my datasets for a number of days moving forward. Unfortunately, they wouldn’t stay running. As always, they “worked on my machine”, so I naturally assumed that the problem was with the Azure platform :). I then proceeded to do what I thought was the correct action… go to the Azure portal and request that the logs be transferred to my storage account so I could review them and fix the problem. What I learned, is that there were two problems with this solution:

  1. The time delay between requesting the logs and actually being able to review them is prohibitive for productive use. In my experience, the minimum turn around was 20 minutes and was most often 30 or longer. I’m not sure why this was happening – is this by design, or a temporary bug, or an artifact of the actual problem with my code, or what, but I know it was too long.
  2. Logs appear to get “lost”. In my scenario, my worker roles were throwing an exception that was un-caught my by code. Near as I can tell, when this happens, the Azure health monitoring platform assumes that the world has come to an end, shuts down that instance, and spins a new instance. While this (health monitoring and auto-recovery) is a good thing, one side effect (caveat is the fact that this is my experience and may not be reality) is that the logs were stored locally and, when the instance was shutdown/recycled, those log files went to the great bit-bucket in the sky. I was stuck in a failure mode with no visibility as to what was going wrong nor how to fix it.

After pounding my head for a bit, I came up with the following solution – trap every exception possible and use queues. The first aspect allowed my worker roles to stay running. This may not always be the right answer, but for my use case, I adapted my code to handle the error cases and trapping / suppressing all exceptions proved to be a good answer. Further, doing so allowed me to grab the error message and do something interesting with it.

The second step (using queues) solved the (my) impatience problem. I created a local method called WriteToLog that did two things: write to the regular Azure log, and write to a queue I created called status (or something similarly brilliant). I replaced all of my “RoleManager.WriteToLog()” calls with calls to the local method and I then wrote a console app that would periodically (every few seconds) pop as many messages as it could (API-limited to 32) off of the status queue, dump the data as a local csv for logging and write the data to the screen. This allowed me to drastically reduce the feedback loop between my app and me, enabling me to fix the problems quickly.

There are certainly some downsides to this approach (do queues hit a max?, what is the overhead introduced by logging to a queue, once a message is dequeued, it is not available for other clients to read, etc), but it was a nice spot fix. A better implementation would have a flag in the config file or something similar that would control the queue-logging.

As you can see from the image above, I also wrote a little winform app to display the approximate queue length so I’d have an idea of the progress and how much work remained.

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SilverLight and Paging with Azure Data

[Cross-posted from here]

If you’ve been watching by blog at all lately, you know that I’ve been playing with some larger data sets and Azure storage, specifically Azure table storage. Last week I found myself working with a SilverLight application to visualize the resulting data and display it to the user, however I did not want to use the ADO.NET Data Services client (ATOM) due to the size of data in transmission. Consequently, I set up a web role that proxied the data calls and fed them back to the caller as JSON. Due to the limitation on Azure table storage of only returning 1,000 rows at a time, I needed to access the response headers in my SilverLight client to determine after each request if there were more rows waiting… and that was the rub… every time I tried to access the response headers collection (tried both with a WebClient and HttpWebRequest), I received a System.NotImplementedException.

 

I pounded my head on this for a few days with no success until a helpful twitterer (@silverfighter) provided me a link that got me rolling. The root of the problem was my ignorance of how SilverLight’s networking stack functioned. As I (now) understand it, by default any networking calls (WebClient or HttpWebRequest) are actually handled by the browser and not .NET. This results in you getting access to only what the browser object hands you, which in my case, did not include the response headers.

 

The key here is that SilverLight 3 provides you the ability to tell the browser that you’d rather handle those requests yourself. By simply registering the http protocol (you can actually do it as granular as a site level) as handled by the Silverlight client, “magic” happens and you suddenly have access to the properties of the WebClient (ResponseHeaders) and HttpWebRequest (Response.Headers) objects that you would have expected to. The magic line you need to add prior to issuing any calls is as follows:

 

bool httpResult = WebRequest.RegisterPrefix("http://", WebRequestCreator.ClientHttp);

 

(yes… that’s it…)

 

The links to the appropriate articles are as follows:

http://blogs.msdn.com/carlosfigueira/archive/2009/08/15/fault-support-in-silverlight-3.aspx 

http://msdn.microsoft.com/en-us/library/dd470096(VS.95).aspx

http://blogs.msdn.com/silverlight_sdk/archive/2009/08/12/new-networking-stack-in-silverlight-3.aspx

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AtomPub, JSON, Azure and Large Datasets, Part 2

[Cross-posted from here]

Last Friday I posted some initial results from some simplistic testing I had done comparing pulling data from Azure via ATOM (the ADO.NET data services client) and JSON. I was surprised at the significant difference in payload and time to completion. A little later, Steve Marx questioned my methodology based on the fact that Azure storage doesn’t support JSON. Steve wasn’t being contrary, but rather pushing for clarification to the methodology of my testing as well as a desire to keep people from attempting to exploit the JSON interface of Azure storage when none exists. This post is a follow up to that one and attempts to clarify things a bit and highlight some expanded findings.

 

The platform I’m working against is an Azure account with a storage account hosting the data (Azure Tables), and a web role providing multiple interaction points to the data, as well as making the interaction point anonymous. Essentially, this web role serves as a “proxy” to the data and reformats it as necessary. After Steve’s question last week, I got to wondering particularly about the overhead (if any) the web role/proxy was introducing and if, esp. in the case of the ATOM data, it was drastically affecting the results. I also got to wondering if the delays I was experiencing in data transmission were, in some part, caused by the fact of having to issue 9 serial requests in order to retrieve the entire 8100 rows that satisfied my query.

 

To address these issues, I made the following adjustments:

  1. Tweaked my test harness for ATOM to optionally hit the storage platform directly (bypassing the proxy data service).
  2. Tweaked the data service to allow an extra query string parameter to indicate that the proxy service should make as many calls to the data service as necessary to gather the complete result set and then return the results as a single batch to the caller. This allowed me to eliminate the 1000 row limit as well as to issue only a single HTTP request from the client.
  3. I increased the test runs from 10 to 20 – still not scientifically accurate by any means, but a bit longer to provide a little better sense of the average lengths for each request batch.

The results I received as follows and not altogether different than one might expect:

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As you can see from the charts above, the JSON FULL option was the fastest with an average time to completion of 14.4 seconds. When compared to the regular JSON approach, you can infer that the overhead introduced from multiple calls is roughly 4 seconds (18.55 average time to completion).

 

In the ATOM category, I find it interesting that the difference between the ATOM Direct (directly to the storage service) was only marginally faster (0.2 of a second on average) than the ATOM FULL approach. This would indicate that the network calls between the web role and the storage role are almost a non-factor (hinting at rather good network speeds). Remember, in the case of ATOM Full, the web role is doing the exact same thing as the test client is doing in Atom Direct, but additionally bundling the XML response into a single blob (rather than 9) and then sending it back to the client.

 

The following chart shows the average payload per request between the test harness and Azure. Atom Full is different then Atom and Atom Direct in that the former is all 8,100 rows whereas the later two represent a single batch of 1000. It is interesting to note that the JSON representation of all 8,100 records is only marginally larger than the ATOM representation of 1,000 records (1,326,298 bytes compared to 1,118,892 bytes).

image

At the end of the day, none of this is too surprising. JSON is less verbose in markup than ATOM and would logically be smaller on the wire and therefore complete sooner (although I wouldn’t have imagined it was a factor of 9 difference). What is interesting, is that the transfer of data b/t the data layer and the web role is almost trivially fast (remember, that 9 MB of XML moved between the layers and was then reformatted as JSON and shoved down back to the client in 14 seconds). It further makes you wonder what the performance improvement would/could be if Azure storage exposed a native JSON interface…

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AtomPub, JSON, Azure, and Large Datasets

UPDATE 8/20/2009, 15:29 EST: There is some confusing content in this post (i.e. Azure storage doesn’t support JSON). A follow up to this post with further explanation/detail is available here

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UPDATE 8/14/2009, 17:16 EST: @smarx pointed out that this post is a bit misleading (my word) in that Azure storage doesn’t support JSON. I have a web role in place that serves the data, which, upon reflection could be introducing some time delays into the Atom feed. I will test further and update this post.

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[Cross-posted from here]

I’m just really beginning to scratch the surface on my work on cloud computing and scientific computing but it seems that nearly every day I’m able to spend time on this I come away with something at least moderately novel. Today’s observation is, on reflection, a bit of a no-brainer but it wasn’t immediately obvious to me.

I’m kicking around some scientific data and have a single collection of data, with somewhere north of 40,000 subsets of data, with each subset containing roughly 8,100 rows. I’ve had an interesting time getting this data into Azure tables, but that’s not the point of this post. Once the data resided in Azure, I built a little ADO.NET client to pull the data down based on various queries (in my case, a single “subset” at a time, or 8,100 rows). In case you are wondering, the data is partitioned in Azure based on the key representing each subset, so I know that each query is only hitting a single partition. I proceeded to follow the examples for paging and data calls (checking for continuation tokens, etc.) and it wasn’t long before I had a client that would query for a particular slice of data, and then make however many individual data calls necessary until the complete result set was downloaded and ready for processing. I was, however, disappointed in the time it took to pull down a single slice of data… averages were around 55 seconds. Pulling down a number of slices of the dataset, at nearly a minute each, was a bit slow.

I spent some time poking around with Fiddler and some other tools and discovered that I was suffering from XML bloat. The “convenience” factor of having a common, easy-to-consume format was killing me. Each response coming back from the server (1000 rows) was averaging over 1MB of XML.

After a while of kicking around my options (frankly, too long), I decided to try pulling the data as JSON. I hadn’t used JSON previously, but had heard it touted as being very lightweight. I also found some nice libraries on CodePlex for de-serializing the response so I could use it as I had the results of the Atom feed. Once I made this change, I was shocked to see the amount of improvement (I expected some, but what I saw was much more than anticipated). My average time dropped to around 14 seconds for the entire batch and the average size of the response body dropped to about 163k.

 

I’ve included some charts below showing the results of my tests. I ran the tests 10 times for each of the approaches. Code base for each test harness is identical with the exception of the protocol-specific text handling. Time measurements are from the start of the query through the point that each response has been de-serialized into an identical .NET object (actually, a List<T> objects).

 

These first two charts show the time required to retrieve the entire slice of data. The unit of measure is seconds.

 

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These charts show the average payload returned per request for the two different methods. In both cases, the unit of measurement is bytes.

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Silverlight and Azure Table Data Paging

[Cross posted from here]

I’m playing around with a data visualization app using Silverlight and data hosted in Azure Tables and have been learning quite a bit in the process. Firstly, Azure tables only allows you to return 1000 records in a given query. If you issue a query that has a larger matching result set, Azure will return some extra headers indicating as such (x-ms-continuation-NextPartitionKey and x-ms-continuation-NextRowKey). It wasn’t hard to find an example of data paging using Azure table data, however it used the Execute() method of the DataServiceQuery object. Unfortunately, this isn’t available in Silverlight as you have to use the asynchronous methods (BeginQuery and EndQuery). I’m a bit slow, and for whatever reason translating the MSDN sample for synchronous to the asynchronous model took me longer than it should have. I’m posting this so that maybe the next person will find this, get the answer they need, and move on and not waste the same amount of time I did.

 

My button event handler looks quite a bit different from the MSDN sample but is pretty easy to figure out:

 

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I instantiate the context, create a query based on that context, cast that query as a DataServiceQuery<t> and then call the BeginExecute method passing my callback method and the query as my state object. (Note: in case you are wondering about the Where clause in the query above, I know that all of the data that matches the first conditional is located in a given partition within the Azure table and have found that specifying the partition greatly increases the performance).

 

My callback method (ProcessDataRequest) does a bit of recursion to support the unknown number of subsequent calls needed to retrieve all of the matching records.

 

The contents of the ProcessDataRequest method are listed below:

 

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Note that unlike some samples that are simply focusing on async data calls and don’t handle paging via headers, I cast the output of EndExecute as a QueryOperationResponse object which allows me to subsequently access the headers and interrogate them for the continuation keys. If I find the continuation keys, I create a new query object, set the additional query options, and execute it in the same fashion as the original call.  The AddPointsToScreen method simply processes the values and renders them as polygons to the screen. I’ve included it here not because there is anything special in it, but rather for completeness.

 

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Azure, Visualization, and Large Datasets

[This is cross-posted from here]

I’ve been working on kicking the tires of Azure’s data functions and in the process was able to get my hands on a large set of climate data for testing purposes. I’m fighting with some size issues and azure, but thought I’d start by loading up some experimental temperature runs into Azure tables and then build a visualization tool to help the viewer to wrap his/her mind around the numbers. This is my first real Silverlight app and, while it has a long way to go, it’s an interesting first stab.

 

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Data slowness: The first big issue I encountered (and still am) is the time it takes to pull the 8,100 data points represented above from Azure. My current start-to-finish time is just under 60 seconds which is about 50 seconds too long for my liking. I’m still kicking around some ideas of how to speed it up and what I might be able to do (server side) to improve on this, but considering I have 40k + sets of 8,100 data points (I’d like to do client-side animation of the data at some point), a minute per set is prohibitively long. Even if you only took 100 representative sets, you are still looking at a data transfer time that is unacceptable.

 

I’m also struggling with the way in which the data is being rendered to the control. I’m currently using the Bing Maps CTP Silverlight control and, while it is certainly better than the AJAX version, once you’ve placed 8100 polygons on it, performance degrades. Further, since the polygons are not interactive and the set of them is rather static, I’m wondering if generating a raster layer or WMS of some sort is a better approach for the display/visualization.

 

The next steps in the process are to get the app cleaned up, allow the user to select the time window for which data should be displayed, and improve the performance.

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Azure Blob Storage Blob IDs and “+”

[This is cross-posted from here]

I’ve been kicking the tires on Azure’s blob storage and am working on uploading a 1.2GB+ NetCDF file. I stumbled across a couple of samples online that were very helpful in avoiding the de facto client library that ships with the SDK however I found myself bit by something (likely due to my error somehow) that I thought I’d pass along.

 

When processing a larger file, my upload process would always fail at block #248. At first, I assumed it was a network transience issue and simply re-ran the upload, however, after having it fail on the exact same block 3 times, I decided that it wasn’t the network. In digging a bit into things, I found that the problem had to do with the encoding of the block IDs. The offending piece of code is here:

 

image

 

where i is an integer representing the index of the current block within the file and blockIds is an array of IDs used to build the block ID list as part of a putBlockList operation.

The Azure SDK would indicate that this code snippet is perfectly valid… block IDs need to be a base 64-encoded string uniquely identifying the block within the blob. Further, each ID (within a blob) must be of the same length prior to encoding (same number of bytes). In this scenario, BitConverter.GetBytes returns a 4-byte array of values for all numbers within the range (in my case, 0 – 314). The following is an example of the resulting string for some numbers:

  • 246: 9gAAAA==
  • 247: 9wAAAA==
  • 248: +AAAAA==

There continues about 4 that begin with a ‘+’ sign, and a similar number that begin with ‘\’. Every other index in my collection began with a normal alpha character. After doing some poking around I found some indications that others were having similar problems and went down the path of encoding the line differently (i.e. HttpServerUtility.UrlTokenEncode, etc) to no avail. What I ended up with is simply prefixing my values with a standard “safe” string (“BlockId”)

 

image

 

This yielded a blockId that was unique, consistent length (notice the formatting of the indexer in the ToString() method), and “safe” in that it always began with a URL-safe character.

 

I’m certain that there is likely a better way to solve this problem, but this did the trick for me and maybe it will be helpful to someone else.

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Codestock Session

[This is cross posted from here]

nerdSkull_logo_2009 I’d like to thank all of you who attended my session today at CodeStock. I had a great time talking with you all and sharing my experiences with SharePoint and TFS with you all.

 

Downloads from today’s session:

Also, I promised a collection of links for the tools I had installed.

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Customizations to STSDev 1.3

[This is cross-posted from here]

As part of my session on Deployment and build using TFS and SharePoint for CodeStock 09 I took the source code from the STSDev project on CodePlex (http://stsdev.codeplex.com) and made a number of modifications. Some of these I would classify as clearly bugs, but most of them are simply adjustments to the core to fit my needs/desires. I’m documenting them here and providing a zip of the source for the benefit of those attending my session. These changes and source code are completely unsupported and you use them at your own risk. That being said, I hope that they are helpful and speed you in your integration between SharePoint and TFS. NOTE: unless specified, all of these changes are to the “Core” project.

  1. First minor change is that I moved the solution file up one level to the parent folder. This is truly nothing but a nit-pick but seems to make source control trees happier and therefore something that I almost always do.
  2. Upgraded the projects/solutions to Visual Studio 2008
  3. Added an app.config file with an assembly binding redirect pushing old references to Microsoft.Build.Framework to utilize version 3.5.0.0. This is one of the changes needed to get support for .NET 3.5 working properly.
  4. Changed the target framework property for the stsdev.csproj to .NET Framework 3.5. This change, in concert with the previous, allows the 3.5 selection in the UI to work properly.
  5. Major Change: Support for alternate bin paths. The 1.3 version as published on CodePlex always uses the compiler output in projectdir\bin\debug when assembling the *.wsp file. This happens regardless of what build configuration you have selected (yes, even release). This doesn’t work for TFS builds since the output is, by default, in a different location on the build server. To support this use case, the following changes were made:
    • Program.cs: Changes were made prior to calling SolutionBuilder.RefreshDeploymentFiles to support the passing in of an additional parameter indicating the alternate bin path.
    • Changed the Create method of Builders\DeploymentFiles\CabDdfBuilder.cs to accept the alternateBinPath as an additional parameter.
    • Changed the Create method of Builders\DeploymentFiles\CabDdfBuilder.cs such that, if an alternate bin path is provided, it will use that value when adding references to assemblies rather than the otherwise-hard-coded /bin/debug/
    • Updated the first overload of the RefreshDeploymentFiles method in SolutionBuilder.cs to pass the alternate bin path to the second overload of RefreshDeploymentFiles.
    • Updated the second overload of the RefreshDeploymentFiles method in SolutionBuilder.cs to build the TargetPath from the alternateBinPath if provided and otherwise to use the default.
    • Updated the second overload of the RefreshDeploymentFiles method in SolutionBuilder.cs to pass the alternateBinPath parameter to CabDdfBuilder.Create().
    • Updated the CompleteSolution method in SolutionBuilder.cs to pass an empty value for alternateBinPath to RefreshDeploymentFiles since, during the initial project creation, it is ok to utilize the default /bin/debug path.
  6. Major Change: When creating a project, always create a parent solution directory in the same way that Visual Studio defaults to. This is helpful when working in a source controlled environment with multiple projects in the same solution. To support this feature, the following changes were made:
    • Changed the <REFRESH /> property in Resources\Common\Microsoft.SharePoint.targets.xml to utilize the $(ProjectDir) variable rather than $(SolutionDir).
    • Changed the Create method of SolutionFiles\SolutionFileBuilder.cs to accept the solution directory as an additional parameter.
    • Changed the Create method of SolutionFiles\SolutionFileBuilder.cs to change the directory for where the solution file is created
    • Changed the Create method of SolutionFiles\SolutionFileBuilder.cs to reference the *.csproj file in subdirectory rather than in the same directory as the *.sln file.
    • Added  a property called ProjectDirectory to SolutionBuilder.cs to hold the full path to the project directory (now distinguished from SolutionDirectory).
    • Updated the RunCreateSolutionWizard method in SolutionBuilder.cs to set the Project Directory property.
    • Updated the InitializeSolution method of SolutionBuilder.cs to create the new (child) project directory and update the location appropriately
    • Updated the InitializeSolution method of SolutionBuilder.cs to set the SolutionBuilder.TargetPath based on the ProjectDirectory property rather than the SolutionDirectory value.
    • Updated the CreateDeploymentFiles method of SolutionBuilder.cs to use the proper path for the files (based on ProjectDirectory).
    • Updated the RefreshDeploymentFiles() (first overload) method of SolutionBuilder.cs to optionally set the ProjectDirectory property if it isn’t already set.
    • Updated the second overload of the RefreshDeploymentFiles method of SolutionBuilder.cs to set the current directory to the value of ProjectDirectory if it is set, and otherwise to use the SolutionDirectory value.
    • Updated the second overload of the RefreshDeploymentFiles method of SolutionBuilder.cs to utilize the ProjectDirectory value rather than the SolutionDirectory path.
    • Updated the LoadSolutionConfigFile method in SolutionBuilder.cs to use the ProjectDirectory property and remove the pathing ambiguity that was leading to incorrect path lookups.
    • Updated the CompleteSolution method in SolutionBuilder.cs to pass the SolutionDirectory property to SolutionFileBuilder.Create() since it can no longer assume that the solution file should be in the same directory as the project file.
  7. Major Change: Added support for the Release|AnyCPU project configuration to support integration with TFS Build. In support of this feature, the following changes were made:
    • Added <REFRESH-TEAMBUILD> property in Resources\Common\Microsoft.SharePoint.targets.xml file. The value of this property is similar to that of <REFRESH /> but has an additional parameter referencing the alternate bin path that TFS creates by default.
    • Added a Release target in Resources\Common\Microsoft.SharePoint.targets.xml. This is targeted specifically at the TFS build and is therefore similar to the ReleaseBuild target but calls the $(REFRESH-TEAMBUILD) exe rather than $(REFRESH)
    • Added a “Release” value to the Configurations string array in SolutionBuilder.cs. This causes the release config to be added to the generated solution and project files.
  8. Major Change: We utilize SharePoint Installer to create a nicely-packaged version of the resulting solution making it nearly brain-dead easy to install a new solution. The only real thing unique or project-specific in a SharePoint Installer package is the setup.exe.config file that passes a number of parameters to the executable allowing it to adapt for your particular solution package. This feature change causes STSDev to generate the initial draft of this file and to add it to the solution items. To this end, the following changes were made:
    • Created a new file, SolutionFiles\SetupConfigFileBuilder.cs to represent the template and logic for the SetupConfigFileBuilder class.
    • Updated the CompleteSolution method in SolutionBuilder.cs to call SetupConfigFileBuilder.Create and create the new config file.
    • Updated SolutionFiles\SolutionFileBuilder.cs to include a pointer to setup.exe.config and thereby include it in the solution.
  9. Major Change: We utilize Sand Castle and Sand Castle Help File Builder to produce developer-targeted API documents for our projects. Sand Castle Help File Builder needs a configuration file (xml) with a number of property values to configure it to run properly. This feature allows the basic file to be generated by STSDev and for it to be added to the solution items collection. To this end, the following changes were made:
    • Created a new file, SolutionFiles\SandcastleHelpFileBuilder.cs to represent the template and logic for the SandcastleHelpFileBuilder class.
    • Updated the CompleteSolution method in SolutionBuilder.cs to call SandcastleHelpFileBuilder.Create and create the configuration file.
    • Updated SolutionFiles\SolutionFileBuilder.cs to include a pointer to the generated *.shfb file and thereby include it in the solution.
  10. Major Change: By default, STSDev would not only generate manifest.xml and the ddf file, but it would add these files to the project. While in many cases this is innocous, it causes heartburn in a source-controlled environment. Firstly, purely generated files have no business being in your source tree. Secondly, since the user doesn’t edit them, once they are checked in, they are most often left as such, resulting in errors on compile because the files are marked as read only, preventing stsdev.exe from updating them properly. To this end, the CreateDeploymentFiles method of SolutionBuilder.cs has been updated to remove the calls to ProjectBuilder.AddSourceFile() following ManifestBuilder.Create() and CabDdfBuilder.Create().
  11. Added an image, PlanetIcon.gif to the resources section and replaced all hard-coded references to africanpith.jpg with references to PlanetIcon.gif. This is nothing more than a branding change for the output projects and has no other affect on the program’s functionality. Affected files include: stsdev.csproj, SolutionProviders\SimpleFeatureSolutionProvider.cs (AddSolutionItems method), Builders\SourceFiles\FeatureBuilder.cs (Create method)
  12. Adjusted the InitilaizeSolutionProviders method of  UserInterface\SelectSolutionType.cs to select by default the Web Part Solution (C# Assembly) project type on load rather than the empty solution. This change is nothing other than a convenience feature during testing and use (that’s almost always the project type I use).
  13. Adjusted the RefreshDeploymentFiles method of SolutionBuilder.cs to fix some seemingly obvious bugs in Console output using incorrect values.

Following the session on Friday, I’ll update this post with the actual source code and any other changes made during the presentation.

Posted by rgillen with 3 comment(s)

Speaking at CodeStock

Join me at CodeStock

[This is cross-posted from here]

I’m privileged to have been given the opportunity to speak at CodeStock (details below) this coming Friday. I’ll be speaking on the topic of Deploying and Packaging SharePoint solutions using TFS. The abstract for my session is:

Have you been using the VS Extensions for SharePoint to create SharePoint packages and found yourself wondering how best to integrate with your source control platform and build system? Consistent packaging of SharePoint solutions can be a challenge and is not for the faint of heart. Come to this session and learn how our team utilizes TFS, Team Build, SandCastle, SharePoint Installer, and STSDev in concert to produce consistent installation packages for our SharePoint/MOSS environment.

CodeStock is about Community. For Developers, by Developers (with love for SysAdmins and DBAs too!). Last year an idea started at CodeStock to mix Open Spaces within a traditional conference. This year we're going to crank things up to 11 and rip off the knob - and you're being drafted to help!

  • Keynote by Microsoft RIA Architect Evangelist Josh Holmes
  • From Developer to Business Owner roundtable with guest Nick Bradbury creator of HomeSite, TopStyle, and FeedDemon
  • 50+ break out sessions + Open Spaces (self-organizing sessions)
  • Grand Prize: VSTS 2008 Team Suite with MSDN Premium
  • Virtual sessions with Jeffery Richter and John Robbins

Space is limited so register today at CodeStock.org

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