April 2012 - Posts
Let's be honest: When debugging with Android -- and Mono for Android
(MfA) on Windows by extension -- using the emulator requires patience.
This isn't a condemnation of Mono for Android; merely recognition of
the reality of having to live within the Android ecosystem. I've
noticed that most developers who develop on Android tend to be using a
Mac. I think this is due to the development experience on the Mac being
better overall for Android.
Let's look at how this debugging has improved recently for Windows developers targeting Android with C#. Link to the article: http://visualstudiomagazine.com/articles/2012/04/25/better-debugging-with-mono.aspx
I can now announce with much excitement that fellow author and friend
Greg Shackles and I will be authoring a monthly column for Visual Studio
Magazine on Mono for Android. The link to the introduction is: http://visualstudiomagazine.com/articles/2012/04/25/why-mono-for-android.aspx
The list for the articles is at: http://visualstudiomagazine.com/Articles/List/Mono-for-Android.asp
Multimedia has come a long way during my career in programming. I
remember the HP-41C, the first calculator that I used day to day in my
years (unfortunately, I've only gotten geekier as I have gotten older).
It could only output text and a few beeps. I was in nirvana and thought
couldn't get any better. Now, everyone in my family has an iPhone and an
iPad. With these devices, we can use software and hardware to record
audio and video, take and display pictures, and modify this content.
In this article (part 1) and the one soon to follow (part 2), I will
discuss developing multimedia applications for the iPhone/iPad/iOS with
C# using Xamarin's MonoTouch
iOS development platform. Specifically, in the
two-part series we'll explore taking pictures, displaying pictures,
recording video, and playing video in iOS. In my experience, these are
common operations performed by iPhone and iPad users. And for good
measure, along the way we'll bounce a golf ball around the screen of
and we'll do it all in C#.
To read the rest of the article, check it out on the Dev Pro Connections web site
I'll be doing an eLearning event on HTML5 for Mobile with jQuery Mobile. There will also be a few items sprinkled in on ASP.NET Razor.
Mobile development is a hot item. Customers are buying iPhones, iPads, Android devices, and many other mobile computing devices at an ever increasing record pace. Devices based on iOS and Android are nearly 80 percent of the marketplace. RIM continues to be dominant in the business area across the world. Nokia's growth with Windows Phone will grow on a worldwide basis. At the same time, clearly web development is a tremendous driver of applications, both on the public Internet and on private networks. How can developers target these various mobile platforms with web technologies? Developers can write web applications that take advantage of each mobile platform, but that is a lot of work. Into this space, the jQuery Mobile framework was developed. This eLearning series will provide an overview of mobile web development with jQuery Mobile, a detailed look at what the jQuery Mobile framework provides for us, how we can customize jQuery Mobile, and how we can use jQuery Mobile inside of ASP.NET.