Follow me on Twitter at Twitter.com/wbm
FYI, I'm blogging most of my stuff over at More Wally now.
You might want to add my rss feed to your reader at:http://morewally.com/cs/blogs/wallym/rss.aspx
June 2012 - Posts - Wallace B. McClure

Wallace B. McClure

All About Wally McClure - The musings of Wallym on Web, HTML5, Mobile, Xamarin.iOS, Xamarin.Android, and Windows Azure.

News

Visual Studio Magazine Column Personal Blog

.NET

Book Authors

Business

Family

Friends

Georgia Tech Bloggers

Personal

Archives

June 2012 - Posts

Xamarin Designer for Android Article

The latest version of Mono for Android includes a long-awaited design surface. Learn how it works.

It's interesting to look at the needs of various segments of developers. When I first start looking at an environment, the first thing I need to understand is the UI. I'm not magically born with some knowledge about the environment and don't learn well by just reading, so I need some help in getting started. I found this was true when I started Windows based development in the early 1990s, Dynamic Web in the late 1990s, ASP.NET in 2000, Silverlight/WPF, iPhone and Android.

I find that getting up to speed with a UI is the single biggest deterrent for someone learning a platform. I find that as a beginner I need the features provided by a design surface. It's only as I grow and become comfortable with a platform that I find that building a UI by hand is more productive. Even as I get more advanced, I still can learn from a designer, so it has value as I grow into a platform.

I hope that this article helps you as you dive into Android Development.

More Posts