Mesh synchronization of KML files through FeedSync
We've been working for the past few days on a mesh4x adapter that can synchronize a potentially big KML file at a very granular level (styles, placemarks, folders, etc.) so that you can collaboratively edit these large files without having to resolve spurious "conflicts".
From Ed's blog post:
This could be synchronized peer-to-peer (a KML on your disk to a KML on a USB drive or someone else's box) as well as via a 'cloud' web service. Note this is changing the data inside the KML, it is not just 'file sharing'...