Jewel Quest bugs

I've been playing Jewel Quest on XBox live Arcade recently. The essential point of the game is to match 3 or more gems of the same kind to color the squares they are on gold, removing them from the board, repeating until all the squares are gold. The game board refills with new random gems when you remove some. 

Learn more about the game here

In any event, you start the game with 4 or so lives, and you get a new life after every 50,000 points scored. Also, you are allowed anywhere from 3-5 moves on a board before restarting the board costs you a life.

Of course, if you are going to spend time gaming, might as well spend time finding bugs too :)

Bug number 1: Unlimited lives - Get very close to a free life in your score, like 2-3 moves close. Let time run out on the board, or complete the board if you are that close. You'll start the next board within 3-4 moves of a free life, go ahead and make those moves. Now, restart the board. Here's the bug, your score resets to what it was before you started the board, which is correct, but it doesn't reset your number of lives. You can pretty much earn unlimited lives by making a few moves, getting that free life, restarting the board, and repeating this.

Another aspect of the game is making cascading matches. You match 3 gems which causes the ones above them to fall, in turn making a match, etc

Bug number 2: Points after restart - This is in combination with the first bug. If you make a match that you know will cause cascading matches, press start immediately after you match that initial match, and choose restart. The game resets your score immediately, but then allows the cascading to continue, increasing your score before the board actually resets. This one isn't as useful as the first one, but still interesting to see.

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