No Xbox Live networking in XNA

From the XNA FAQ:

Q: Does the XNA Framework include the ability to use Xbox Live?
A:
The initial release of the XNA Framework on the Xbox 360 will not have any support for networking. We realize this is a big area of interest for game developers and are actively working on a solution for the next release.

Boo! What's that about? For the first time in my life, I thought of a game idea that actually sounded like something I'd like to develop, but it requires network support. I'm so disappointed.

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