No Xbox Live networking in XNA

From the XNA FAQ:

Q: Does the XNA Framework include the ability to use Xbox Live?
The initial release of the XNA Framework on the Xbox 360 will not have any support for networking. We realize this is a big area of interest for game developers and are actively working on a solution for the next release.

Boo! What's that about? For the first time in my life, I thought of a game idea that actually sounded like something I'd like to develop, but it requires network support. I'm so disappointed.

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