Paging in SQL 2005 like a ninja
I'll be honest, I really haven't looked much at SQL Server 2005 because I really didn't have any incentive to. Sure, I've been using the Express version in production and it's super sweet, but honestly I haven't bothered looking any deeper into it. I did get the programming book Microsoft put out, and even read the new stuff, but didn't think much about it.
DropDownList with optgroup
Many moons ago, I asked if anyone else thought it was strange that there was no way to add optgroups to the DropDownList. I've seen a number of solutions, including those involving control adapters, but I wanted to make something a little more simple, if hackish, for the old toolbox. Believe it or not, this tag has been around since HTML 4, and you've probably seen it before as non-selectable headings in a drop down or list box.
No love installing Visual Studio SP1
I decided I'd give the SP1 install a shot Friday night, before leaving for Christmas activities. Boy was that a waste of time. First try, there wasn't enough space on the drive, which happens to be a Parallels virtual drive on my Mac. So I fattened it up with about five gigs to spare, and no love. Got the ever popular and incredibly useful error 2908. You know, the 2908! Duh! It was completely hosed after that, and I couldn't even start VS.
Chatting with John Battelle of Federated Media
I talked for a little while with John Battelle today, the founder of Federated Media (and co-founder of Wired, Industry Standard, author). CoasterBuzz was recently accepted into his "federation" for ad representation, and I have to say that he really, really gets it.
No, really, I'm making progress on the forum app!
I just got back from a week long vacation in Orlando. Had a good time, though I'm a little exhausted. Even for a theme park dork like me, six days is over-doing it.
Still no Xbox Live support in XNA
I see while I was on vacation that the XNA Studio Express was released, but still doesn't include any Xbox Live support. Considering that they seem to be fostering a "farm system" of development shops, where product would be distributed by way of Live anyway, I can't for the life of me figure out why they aren't figuring out this support. Who is really that interested in developing games you can't play with other people?