52 Game Ideas from a Game Designer

I don't know how I missed this. Grant you, being the Renaissance developer that I am I dabble in everything. SharePoint, Agile, Scrum, CAB, Mobile, Games. You name it and I've either written software for it, or want to. It's been a long time since I did full time game programming but I do follow it these days and recently have been haunting the hallows of the XNA world when I moved my XBox to my office so I could try out some console programming.

One of my favorite games of all time (at least created in the last 5 years) is Stubbs the Zombie. It's brilliant in that it lets you be the zombie and go off and eat brains. I'm all for shooting zombies in the head ala George A. Romero and going all Tom Savini on the screen, but to be the zombie. Man, that stuff just writes itself.

So it was a pleasant surprise that I found the lead designer the of the game, Patrick Curry, had a blog. What was even more surprising is that last year he posted a new game idea. Every week. Yup, 52 new game ideas that he just threw out there for all to see. The list is quite impressive and shows this guy thinks out of the XBox. It's a fun read with each entry giving the high level concept, the platform it's intended for, a description, and some thoughts. The community responses are interesting as well as people come up with extensions to Patrick's idea. Anyway, if you're into this stuff or have nothing better to do on your Saturday afternoon then check out the list here

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