Working Remotely

Kyle just finished up a series of posts on remote pairing and remote working. He's working on our Smart Client project from the Bahamas while we're stuck here in Calgary as the winter months start to show their ugly face. It's a great series and wraps up with some tips (although I have to wonder what he does now as the last few sessions he's been awfully quiet). Now I know the truth.

Top 10 reasons to work remotely:

  1. You can frag people in Halo 3 during a design session.
  2. You can frag even more people in Halo 3 during the morning Scrum.
  3. Did I mention Halo 3?
  4. Fuzzy slippers! (although I have these and wear them at work anyway, but for those basement geeks here's your big chance to get comfy)
  5. Halo 3 anyone?
  6. Matchmaking on Halo 3 while your remote pair compiles
  7. Waiting for the Matchmaker to pair you up when someone breaks the build and you can't check in anyways
  8. Uhmm... Halo 3?
  9. Halo 3 r0ck$!
  10. And finally you can play Halo 3 without disturbing your co-workers

So as you can see Kyle gets a tremendous amount of work done remote working with us, and you can too! All you need is a pair of fuzzy bunny slippers, a house in the Bahamas and a copy of Halo 3 (oh yeah, and an XBox 360 helps).

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